Volume, depth and materials of the mech are reading very well. Background is a great effort but oddly gives the image an unwelcome flatness. I think the graphical framing and the lack of good perspective on the faded forest/city vignette is fighting too much with the mechs wonderful pop off the page. Also, the contrast caused by the white fog does accentuate and pop the mech, but a little reflected lighting off that fog would show up on the mech's surfaces giving it a nice wrap-around behind. As it is now, the mech looks chopped in half with too crisp an edge against that fog. Great work! Again, improving by leaps and bounds!
Thx man. I def know what u mean about the bg. I wasnt too sure about it, but others didnt seem to notice so I just left it. I added the little diorama effect to try to help, but I agree it needs a little tweaking. I'll try adding light to the other side as well. Thx for the pointers.
Volume, depth and materials of the mech are reading very well. Background is a great effort but oddly gives the image an unwelcome flatness. I think the graphical framing and the lack of good perspective on the faded forest/city vignette is fighting too much with the mechs wonderful pop off the page.
ReplyDeleteAlso, the contrast caused by the white fog does accentuate and pop the mech, but a little reflected lighting off that fog would show up on the mech's surfaces giving it a nice wrap-around behind. As it is now, the mech looks chopped in half with too crisp an edge against that fog. Great work! Again, improving by leaps and bounds!
Thx man. I def know what u mean about the bg. I wasnt too sure about it, but others didnt seem to notice so I just left it. I added the little diorama effect to try to help, but I agree it needs a little tweaking. I'll try adding light to the other side as well. Thx for the pointers.
ReplyDelete